The Last Call
The Last Call
Project Type
Game Design | Game Jam
Tools Used
Unity | Aesprite
You are an astronaut stranded in space after a catastrophic crash of your spaceship. During the last 20 seconds of your life, will you make the right decision to save everyone on earth? Or will you commit the unthinkable?
This mini-interactive fiction is a submission for the 2025 20 Second Game Jam from our team of 2. The player can use the number pad to enter different series of numbers, and unlock hidden endings by making different decisions.
My role was 2D art and narrative design, in which I created all the game's 2D assets, and writing and implementing in-game texts.
Game Capture
Game Capture